VrOne
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ON-LINE REFERENCE DOCUMENTATION CARDINAL SYSTEMS, LLC 386-439-2525 |
Type: Batch application
Clears or modifies lines inside polygons.
Clears or modifies source lines that pass thru or are contained inside target polygons. The target lines may be nested in the case of a tree line within a tree line. The target line nesting is unlimited. The most common use for Clear Polygons is the handling of contour lines thru buildings or tree lines.
The direction of the target lines is very important to Clear Polygons as it is used to determine if a source line is considered inside a target line. If a target line direction is backward the source line will be clipped to the target line edge but the layer and graphic pointer assigned will be incorrect.
NOTE: Due to the recursive nature of this application it is not undoable. VrOne file should be backed up before using Clear Polygons.
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After:

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Key-in |
Description |
Range |
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PARFIL= |
Load parameter file |
Clear Polygons parameter file name (.clp) |
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RUN |
Run Clear Polygons |
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Defines the workspaces to consider when running Clear Polygons.
Defines the layers that contain lines to clear. These layers are considered target layers. In the case of dashing contour lines that are inside tree lines, the target layers would contain the tree lines. NOTE: Do in include the same layer number on both “Target line layers to clear” and “Source line layers”.
Defines the layers that contain lines to clip and modify against the target layers. In the case of dashing contour lines that are inside tree lines, the source line layers would contain the contour lines. NOTE: Do in include the same layer number on both “Target line layers to clear” and “Source line layers”.
Defines the target line direction to consider inside. This parameter may be Clockwise or Counter clockwise. This parameter determines whether to assign the “inside” layer/graphic pointer or the “outside” layer/graphic pointer to source lines inside target lines.
Defines a new layer for source lines that are inside target lines. An entry of –1 will keep the original layer and an entry of 0 will delete the line.
Defines a graphic pointer for source lines that are inside target lines. An entry of –1 will keep the original graphic pointer.
Defines a new layer for source lines that are outside target lines. An entry of –1 will keep the original layer and an entry of 0 will delete the line.
Defines a graphic pointer for source lines that are outside target lines. An entry of –1 will keep the original graphic pointer.